SÁNCHEZ SEGOVIA, Álvaro; COLOMER RUBIO, Juan Carlos. Gamification and historical thinking construction: development of skills in gamified activities. Clio. History and History Teaching, [S. l.], n. 44, p. 82–93, 2018. DOI: 10.26754/ojs_clio/clio.2018448671. Disponível em: https://papiro.unizar.es/ojs/index.php/clio/article/view/8671. Acesso em: 2 jan. 2026.