Influence of field of view in visual prostheses design: Analysis with a VR system

Authors

  • Melani Sanchez Garcia Grupo de robótica, percepción y tiempo real (RoPeRT), I3A
  • Rubén Martínez-Cantín Grupo de robótica, percepción y tiempo real (RoPeRT), I3A
  • Jesús Bermúdez-Cameo Grupo de robótica, percepción y tiempo real (RoPeRT), I3A
  • José J. Guerrero Grupo de robótica, percepción y tiempo real (RoPeRT), I3A

DOI:

https://doi.org/10.26754/jjii3a.4880

Abstract

In this work, we evaluate the influence of field of view with respect to spatial resolution in visual prostheses. Our system uses a virtual-reality environment based on panoramic scenes and headmounted display which allows users to feel immersed in the scene. Results indicate that, for the design of retinal prostheses, it is better to concentrate the phosphenes in a small area, to maximize the angular resolution, even if that implies sacrificing field of view.

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Published

2020-12-22

How to Cite

Sanchez Garcia, M., Martínez-Cantín, R., Bermúdez-Cameo, J., & Guerrero, J. J. (2020). Influence of field of view in visual prostheses design: Analysis with a VR system. Jornada De Jóvenes Investigadores Del I3A, 8. https://doi.org/10.26754/jjii3a.4880

Issue

Section

Artículos (Tecnologías de la Información y las Comunicaciones)